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Baldur's Gate 3: Patch 7 Evil Endings Guide

All New Evil Endings, Honour Mode Strategies, and the Darkest Paths Through Faerûn — Updated June 2026

SPOILER WARNING — This guide covers all Patch 7 evil ending content. Read at your own risk.

Overview

Larian Studios' Patch 7 for Baldur's Gate 3 introduced multiple brand-new evil endings for characters who embrace their darkest impulses. This is Larian's final major content update before shifting focus to their next project, and they went all-out with cinematics, voice acting, and branching narrative paths. The update also added substantial changes to Honour Mode, including new Legendary Actions for several Act 3 bosses that only activate during evil playthroughs.

This guide covers every new evil ending, their precise trigger conditions, how character choices throughout the game lock you into specific paths, and detailed Honour Mode strategies for the new boss encounters you'll face on the dark side.

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The 5 New Evil Endings — At a Glance

Ending NameRequired OriginKey ConditionDifficulty
The Absolute AscendantThe Dark UrgeAccept Bhaal + dominate NetherbrainHard
Vlaakith's ChampionLae'zel (Origin)Betray Orpheus to Vlaakith, then ascendMedium
Archdevil's BargainWyll / CustomSide with Raphael, kill Mizora, claim Crown for HellVery Hard
Lady of LossShadowheart (Dark Justiciar)Kill Nightsong, kill Viconia, claim Shar's ultimate boonMedium
Mind Flayer TyrannyAny (Emperor route)Become full illithid, betray Emperor, enslave companionsHard

1. The Absolute Ascendant — Dark Urge's Crown

Trigger Conditions

Act 1: Kill Alfira → Accept the Urge
Act 2: Kill Isobel at Last Light Inn → Receive Slayer Form
Act 3: Kill Orin in duel → Accept Bhaal's blessing (DO NOT reject)
Endgame: Dominate the Netherbrain → Choose "In Bhaal's Name" dialogue

What Happens: In the most elaborate of the new ending cinematics, the Dark Urge commands the Netherbrain to march on Baldur's Gate while the Absolute's army sweeps across Faerûn. A new 4-minute cutscene shows key NPCs — including Withers, Dame Aylin (if alive), and the surviving companions — reacting to the apocalypse. The final shot shows Bhaal personally manifesting above the city, proclaiming the Dark Urge as his foremost champion.

Honour Mode Note: The duel with Orin in Honour Mode now features a new Legendary Action: Bhaal's Gaze. After every successful attack against Orin, she marks you with a stacking debuff. At 3 stacks, Bhaal himself deals 12d10 necrotic damage (save for half) — this cannot be prevented by Death Ward. Kill her within 3 rounds or face divine annihilation.

2. Vlaakith's Champion — The Lich Queen's Ascension

What's New in Patch 7

Previously, siding with Vlaakith in Lae'zel's personal quest resulted in a fairly anticlimactic ending — Vlaakith simply consumed your soul. Patch 7 completely rewrites this. If you play as Lae'zel (Origin run) or guide her down the Vlaakith path, you now have the option to betray Orpheus at the final moment and offer the Crown of Karsus directly to Vlaakith.

The new cinematic shows Vlaakith descending from the Astral Plane onto the Material Plane, absorbing Orpheus's power and the Crown's magic simultaneously. She becomes a deity-level entity and names you (or Lae'zel) her eternal champion. The final scene shows your character clad in silver dragon-scale armor, standing at the head of an infinite githyanki legion poised to conquer the multiverse.

Trigger: You must never challenge Vlaakith in the creche (Act 1.5), deliver Orpheus to her alive, and pass a DC 30 Deception check to convince her of your loyalty. Failing this check results in Vlaakith consuming both you and Orpheus — immediate game over on Honour Mode.
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3. Archdevil's Bargain — Raphael's Infernal Gambit

The New "True Evil" Path

This is arguably the most difficult evil ending to achieve — and the most rewarding in terms of narrative payoff. Instead of stealing the Orphic Hammer and breaking into the House of Hope, you must collaborate with Raphael from the beginning. The key triggers are:

  • Accept Raphael's deal in Act 3 immediately — do not explore alternatives
  • When confronting Cazador, let Astarion complete the ritual (7,000 souls sacrificed)
  • Kill Mizora during the Iron Throne rescue — she must die permanently (use Souldbreaker arrows)
  • At the final confrontation, give the Crown to Raphael, not Mystra or Gale

The ending cinematic lasts nearly 5 minutes. Raphael uses the Crown to challenge Asmodeus for the throne of the Nine Hells. Your party members (or what's left of them) are transformed into archdevils under Raphael's new infernal hierarchy. Faerûn falls under a permanent blood war as the Hells turn their attention to the Material Plane.

New Honour Mode Boss Strategies (Evil Path)

Patch 7 adds specific Legendary Actions that only trigger when you're on an evil playthrough in Honour Mode. Here are the most dangerous new encounters:

BossNew Legendary ActionCounterplay
Orin the RedBhaal's Gaze (3-stack instant kill)Burst her within 3 turns. Use Hasted fighter + Paladin smites. Hold Monster works on her in Patch 7.
RaphaelContract Breaker: If any party member leaves House of Hope, Raphael gains 100 temp HP and summons 4 additional CambionsNever retreat. Lock the door with Arcane Lock. Bring Radiant damage and Globe of Invulnerability.
Viconia DeVirShar's Embrace: At 50% HP, Viconia casts a new AoE that deals 20d6 necrotic and silences for 2 roundsSpread party members. Counterspell is mandatory. Daylight sphere nullifies half the damage.
NetherbrainDark Urge Only — Bhaal's Avatar spawns at 25% HP, a CR25 creature with 400 HPSave all scrolls of Disintegrate. Hope's Divine Intervention if available. This is the hardest fight in the game.
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How Character Choices Lock You Into Evil Paths

Decision PointChoiceEndings Locked
Act 1: Goblin CampSide with Minthara, raid the GroveLocks out all "good" companion endings; unlocks Minthara romance for Absolute Ascendant
Act 2: AylinLet Shadowheart kill the NightsongLocks in Dark Justiciar path; if Dark Urge, doubles Bhaal approval
Act 3: AstarionLet him ascend as Vampire AscendantRequired for Archdevil's Bargain; Astarion becomes a permanent ally in the final battle
Act 3: EmperorRomance + trust the Emperor, then betrayRequired for Mind Flayer Tyranny ending

Frequently Asked Questions

Q: Can I see all 5 evil endings on one playthrough?

No. The endings are mutually exclusive due to origin character requirements. The Dark Urge must be a Dark Urge run. Vlaakith's Champion requires playing as Lae'zel. You'll need at least 3 separate playthroughs to see them all.

Q: Is Patch 7 REALLY the last major update?

Larian has stated that Patch 7 is the final major content update for BG3. Future patches will be limited to bug fixes and minor quality-of-life improvements. The team is now fully focused on their next untitled project.

Q: What's the hardest Honour Mode fight on an evil playthrough?

The Netherbrain + Bhaal's Avatar fight is definitively the hardest encounter in the game. You fight the Netherbrain, and at 25% HP, a CR25 Avatar of Bhaal spawns with 400 HP, legendary resistance, and a multiattack that can one-shot a 100+ HP character. Most Honour Mode evil runs end here.

Summary

Patch 7 is Larian's love letter to evil playthroughs. The five new endings represent some of the best writing and cinematic direction in the entire game, with the Absolute Ascendant and Archdevil's Bargain standing out as particular highlights. If you've only played BG3 as a hero, Patch 7 gives you compelling reasons to embrace your darker side — just be prepared for the Honour Mode challenges that come with it. The key takeaway: plan your character origin from the start, save before every major Act 3 decision, and bring Globe of Invulnerability for that final fight.